Saturday, October 27, 2012
Real time graph using SDL/C++
#include <iostream>
#include <windows.h>
#include <deque>
#include <SDL/SDL.h>
#include <SDL_draw.h>
#include <cmath>
using namespace std;
Draw a graph using SDL/C++
Drawing a graph on an x, y plane... you can disregard the load image function, remember i am using the sdl_draw.h library, which is freely available on the sdl website, but you can also implement the draw line and draw pixel function yourself. This program is helpful in making a real time graph, just like the one you see on windows task manager under performance tab.
#include <iostream>
#include <string>
#include <deque>
#include <SDL/SDL.h>
#include <SDL/SDL_draw.h>
#include <SDL/SDL_image.h>
using namespace std;
#include <iostream>
#include <string>
#include <deque>
#include <SDL/SDL.h>
#include <SDL/SDL_draw.h>
#include <SDL/SDL_image.h>
using namespace std;
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